Full-length windows to add light/mood? |
The image I will base my environment/interior upon - open plan with character |
(I have not yet scanned in my original sketches of ideas for the artefact work, but will upload these later this week when I find time or remember!)
Here are some quick renders of where I currently am with this environment, with 3 out of 4 walls made, and some furniture and decoration in place and basic textures to show the general idea.
So far, I think the style of the space is what I wanted to achieve, but I also think I should add more detail to some parts and work on texturing, as well as obviously adding many more objects to the scene. For instance, I feel an important object to add would be a light source, due to my research project being based mainly upon lighting to add mood - this could be a lamp, spotlights, candles, etc. Also, the brick wall within the room currently only has a diffuse and bump map on the whole surface, so I could consider modelling this to add more detail and realism to the space.
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