I did discover the preset fluid effects in Maya for fire, smoke, lightening, etc., however, I probably should not use these in my final project, as the main part of the brief is that I understand how particle systems work and should make my own.
Maya "Create Fire" preset tool test on campfire logs |
Here is a quick screenshot of what I have modelled and half textured for now to just give a feel of what it might look like when I come to my final renders:
So far I have made a few similar logs for a campfire to be in the middle of the campsite, a flag similar to that I made for Baris' nCloth tutorial using a wooden pole with metal accessories, and a pirate "jolly roger" flag. I have also recently made a quick tent shape using 3 edited boxes, and have turned the front of these into the door of the tent, and made it into an nCloth which blows slightly in the wind. There are also a few logs similar to my campfire holding up the tent, although two of these logs have forked tops to hold up the third one. :) (see below)
Logs/sticks holding up the tent |
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