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Tuesday, 4 October 2011

First animation task : Orrery.

I now know what an orrery is. Apparently it's one of those spinny things with planets on arms, showing how the solar system works. :)

We made one in 3ds max to experiment with hierarchies and connecting objects in animation work.

Here is my attempt with a few materials added to make it look slightly better:

2 comments:

  1. Ah very good, very good. I'm glad your second moon didn't have those axis problems. I must admit, the textures make it look loads better.

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  2. It needed a sprucing up yes. Lol rough animations yaay. That's because I didn't fiddle around with the rotation unlike Andy, haha :)

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